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TombOfAlar.png

Role

Tech & Gameplay Design

Development Time

4 weeks

Team Size

8 People

Game Engine

Unreal Engine 5.2

Genre

Beat 'Em Up

Litch.png

A Lich breaks free from its shackles, fighting its way out of the tomb from where it is kept while swarms of undead stir to stop its escape.

GI-Logo_Gradient.png

Role

Tech & Gameplay Design

Development Time

7 weeks

Team Size

9 People

Game Engine

Unreal Engine 5.1

Genre

Roguelike

Slay, scavenge, and survive in the realm of greed. Upgrade your reaper, and conquer enemies. Lose but never truly die in this roguelike game.

JustDrone.png

Team Size

9 People

Game Engine

Unity

Genre

Casual

JustTextCrop.png

3C Design

8 days

Role

Development Time

The inhabitants of coconut city are in need of their packages. Play as a post drone, pick up the boxes, and race against time before it runs out and the inhabitants get impatient!

Role

Designer & Programmer

Team Size

3 People

Game Engine

Unity

Genre

VR-Exploration

Logo2.png

5 Weeks

Development Time

Explore the lush coral reef, navigate trough the underwater caves, and swim around with the fish. This VR experience allows you to pull and push yourself as if you are swimming in real life. 

Team Size

1 Person

Game Engine

Unity

Genre

Casual

SheepDogLogo.png

Tech & Game Design

2 Weeks

Role

Development Time

Find all the sheep and bring them back to the house before the wolves get them. Beware, every sheep missed will increase the number of wolves in the next levels.

Other projects

Prototypes
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