Role
Tech & Gameplay Design
Development Time
4 weeks
Team Size
8 People
Game Engine
Unreal Engine 5.2
Genre
Beat 'Em Up
A Lich breaks free from its shackles, fighting its way out of the tomb from where it is kept while swarms of undead stir to stop its escape.
Role
Tech & Gameplay Design
Development Time
7 weeks
Team Size
9 People
Game Engine
Unreal Engine 5.1
Genre
Roguelike
Slay, scavenge, and survive in the realm of greed. Upgrade your reaper, and conquer enemies. Lose but never truly die in this roguelike game.
Team Size
9 People
Game Engine
Unity
Genre
Casual
3C Design
8 days
Role
Development Time
The inhabitants of coconut city are in need of their packages. Play as a post drone, pick up the boxes, and race against time before it runs out and the inhabitants get impatient!
Role
Designer & Programmer
Team Size
3 People
Game Engine
Unity
Genre
VR-Exploration
5 Weeks
Development Time
Explore the lush coral reef, navigate trough the underwater caves, and swim around with the fish. This VR experience allows you to pull and push yourself as if you are swimming in real life.
Team Size
1 Person
Game Engine
Unity
Genre
Casual
Tech & Game Design
2 Weeks
Role
Development Time
Find all the sheep and bring them back to the house before the wolves get them. Beware, every sheep missed will increase the number of wolves in the next levels.